How to Upload Characters Into a Different Game on Roll20
Contents
- ane Character Vault
- 1.1 Importing Characters
- one.2 Exporting Characters
- 2 Vault Admission Levels
- 2.1 Express Vault
- two.two All Admission Vault
- 3 See Also
Character Vault
The Character Vault(roll20.net/vault
) (previously known as My Vault) allows you to shop your own Characters so that you can use them in multiple games without the need to re-create them from scratch each fourth dimension.
For example, in society-style play you have a unmarried Graphic symbol that you play many different game sessions with, across unlike GMs, etc. Previously on Roll20 yous would need to keep track of that Character yourself so re-create it in each new game. All the same with the Vault feature, you tin import the Character out of a game and into your Vault, and so re-export it out of your Vault and into a new game. Rinse and repeat, and now you've got a Character that travels with you lot between games.
The Vault is also useful for GMs to store pre-generated Thespian Characters that they may desire to share in multiple games, or a number of interesting NPCs, monsters, spaceships etc.
Definition:
- "Importing Character" hither refers to Importing a character sheet to your Grapheme Vault
- "Exporting Character" here refers to Exporting a character sheet from your Graphic symbol Vault, to a game
The info that is saved with the sheet:
- Large graphic symbol Avatar and Token preview
- Information nearly the game the graphic symbol is exported from
- The character canvass used, and all stats saved.
- Truncated Bio text
Importing Characters
"Importing Characters" here refers to Importing a grapheme sail to your Character Vault
You can import a character to your Vault from any Game you are a player or GM in. All the same, if you are a player in the game, you must have permission to edit the Grapheme to exist able to import it to your Vault.
Importing Characters is piece of cake -- simply click the "Import Character" button on your Character Vault folio. You'll meet a list of Games to choose from. Later you cull a Game, yous'll see a list of Characters that you lot have permission to edit. Just choose the Grapheme you want to import and press the "Import Character" push button. The procedure may take a few seconds to complete.
Note that one time the Grapheme is in your Vault, it is stored every bit a "snapshot", meaning that it will no longer update or receive changes from the Game information technology came from. If you want to import an "updated" version of a Grapheme, just delete the existing Graphic symbol from your vault, and re-import it from the Game.
Vault Location:
Dwelling (out of game) -> Tools -> Character Vault
Exporting Characters
"Exporting Characters" here refers to Exporting a grapheme canvass from your Graphic symbol Vault to a game
When you are ready to use a Character from your Vault in a new game, click the "Export to Game" link that is on the correct side of the Character, when you are on the primary Vault page. You lot'll be presented with a list of eligible Games to export the Graphic symbol to.
Annotation that you can merely export Characters to Games where:
ane. Yous are the GM of the Game
- If you are
Plus
info /Pro
info subscriber, you can export to any game - If you are free user, only the game is created with a marketplace module that have Full Access
ii. You are a player in the game, and the GM has expressly turned on the "Allow Players to Import Characters"-setting on the Game Settings-page:
- If you are
Plus
info /Pro
info -subscriber, or the Game Creator is aPlus
info /Pro
info -subscriber - If both y'all and the Game Creator are free users, just the game is created with a marketplace module that take Full Access
If yous are a free user, the game must too have All Access Vault enabled (see below for more than information on Vault Admission Levels.)
If a Game you want to consign a Character to isn't showing up in the list, be sure that 1 of those criteria are met, and so reload the page.
Once the Graphic symbol is exported to the Game, information technology volition be upwardly to the GM of that game to set up information technology up for the actor(showing it in the N Journal and giving command over it).
Vault Admission Levels
Each game volition have one of ii admission levels, which determines who can export characters into the game:
Limited Vault
This is the default level. With this level, only players who are themselves Plus or Pro subscribers (and therefore have "All Access Vault" enabled for their whole account) tin import characters into the game.
All Access Vault
This is the premium level of vault admission. Information technology allows anyone (including players in the game who don't have a subscription) to import Characters into the game. GMs of the game can also import characters (or NPCs, monsters, etc.) into the game.
The level of a game is determined past the subscription level of the game creator'due south business relationship. If the game creator does non have a subscription, the game will have the default Limited Vault level. If the game creator has a subscription, the game volition have an All Access Vault level.
Additionally, selected(most, if non all) Marketplace modules feature the All Admission Vault level for all games based on that module(as indicated on the bottom of their details page).
For example, if yous buy "Lost Mine of Phandelver"(Market), all games y'all create with that module will take the "All Access Vault unlocked", even if the game creator does not have a
Plus
info or
Pro
info subscription.
Encounter Also
- An Introduction to the Roll20 Character Vault(Web log) Aug 2021
- Grapheme Sheets
- Link Token - how to link token to a character sheet, and have the token saved to the sheet
- Assign to role player -how to assign an imported character to a role player
- Tokens
- Subscription
- Complimentary
- Plus
- Pro
- Transmogrifier tool for moving characters, maps & handouts between games (
Pro
info feature)
wagnershadeopleil.blogspot.com
Source: https://wiki.roll20.net/Character_Vault
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